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	<title>The 5th Estate: Citizen News &#187; internet</title>
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		<title>P2P Not to Blame for Content Industry Failures Says EU</title>
		<link>http://www.biverson.com/5th-estate/2009/08/p2p-not-to-blame-for-content-industry-failures-says-eu/</link>
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		<pubDate>Thu, 13 Aug 2009 18:33:03 +0000</pubDate>
		<dc:creator>Barbara Iverson</dc:creator>
				<category><![CDATA[About audiences]]></category>
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		<category><![CDATA[content payment]]></category>
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		<description><![CDATA[Image via Wikipedia P2P Not to Blame for Content Industry Failures Says EU. The report finds, in a surprising contradiction to what industry executives have been spouting for ages, consumers&#8217; behavior has nothing to do with the peer-to-peer technology (P2P) that has given rise to all-you-can-eat systems for free downloads of copyrighted content. In fact, [...]]]></description>
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<dt class="wp-caption-dt"><a href="http://commons.wikipedia.org/wiki/Image:P2P-network.svg"><img title="This is a diagram of a Wikipedia:Peer-to-Peer ..." src="http://upload.wikimedia.org/wikipedia/commons/thumb/3/3f/P2P-network.svg/119px-P2P-network.svg.png" alt="This is a diagram of a Wikipedia:Peer-to-Peer ..." /></a></dt>
<dd class="wp-caption-dd zemanta-img-attribution">Image via <a href="http://commons.wikipedia.org/wiki/Image:P2P-network.svg">Wikipedia</a></dd>
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<p><a href="http://www.readwriteweb.com/archives/p2p_not_to_blame_for_content_industry_failures_says_eu.php">P2P Not to Blame for Content Industry Failures Says EU</a>.</p>
<blockquote><p>The report finds, in a surprising contradiction to what industry executives have been spouting for ages, consumers&#8217; behavior has nothing to do with the <a class="zem_slink freebase/guid/9202a8c04000641f8000000000030145" title="Peer-to-peer" rel="wikipedia" href="http://en.wikipedia.org/wiki/Peer-to-peer">peer-to-peer</a> technology (P2P) that has given rise to all-you-can-eat systems for free downloads of copyrighted content. In fact, many people claim that they wouldn&#8217;t pay for online content <em>even if all other free options were taken away.</em> This finding has dramatic implications for the future of business, and not just in the <a class="zem_slink" title="List of entertainment industry topics" rel="wikipedia" href="http://en.wikipedia.org/wiki/List_of_entertainment_industry_topics">entertainment industry</a>, either. If people won&#8217;t pay for content, how will companies survive?</p>
<p>the EU study reports on the state of the online entertainment industry, revealing factoids like <em>&#8220;less than 5% of Europeans have paid for online content in the last three months&#8221;</em> and in the youngest age group <em>&#8220;this figure is twice as high.&#8221;</em> In other words, willingness to pay is an issue that&#8217;s only getting worse with each new generation of users, so something needs to be done&#8230;and done quick.</p></blockquote>
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